Showing posts with label software. Show all posts
Showing posts with label software. Show all posts

Monday, 6 July 2015

#PedagooLondon2015

Very swift blog post following on from a session I delivered to this year's (inspiring!) #PedagooLondon2015 conference...

Apart from the sheer joy of getting to meet forces for positivity such as the likes of @Kevbartle, @hgaldinoshea, @Edutronic_Net@joeybagstock and several other personal heroes(!), the conference gave me the opportunity to reflect on my own practice, collect my own thoughts on how well it was going, and be realistic in my appraisal of the major obstacles I was facing. Through the ensuing debates about the validity of what I was proposing as a pedagogy on Twitter, you'll see there were plenty of questions which are hard to answer over 140 characters, so if you would like to engage in debate and discussion, please feel free to email me, or leave a comment.

If anyone wants some practical help with implementing the nitty-gritty of this stuff in their school, I'm sure mine will be happy to release me. Probably for a fee. Don't go thinking I get a cut of it neither!

Anyway, here are the slides...





Flipping the classroom using mobile technology

Wednesday, 4 June 2014

Technology tools that support new teachers

Being a new teacher can be daunting. To be honest, even when you've taught for many years, a move to a new school can make you feel almost entirely like a beginner again. The nature of teacher is that students listen when they respect you, and rarely before that point. Your job as the teacher is to establish high expectations, behaviour boundaries, and what I used to call "the deal": "You guys work hard, and I'll make your learning worthwhile and engaging".

Behaviour for learning

RandomMaster
As such, the first thing to establish is your behavioural expectations, and I would say it's worth sweating the small stuff. New teachers often say that the added distraction of students using mobile devices is just another discipline headache they don't want to have to deal with, hence they don't go near technology. Personally, I think that if students are misusing technology, what you have is a behaviour problem, not a technology problem, and it should be treated as such. A few little routines, however, can make a real difference. Things like "screens off" time while you explain tasks, and insisting on tablets and devices being flat on the desk where you can see them go some way to creating the attention levels and transparency of use that you want. The same goes for acceptable noise levels, no hands up during questioning and creating an atmosphere in which students are allowed to speak without fear of others criticising or interrupting are the bedrock of good classroom dynamics. A couple of really useful little apps I've found are RandomMaster and Too Noisy (really good for Primary classrooms!)
Too Noisy
RandomMaster is a student selection app: Pre-enter the students' names, and it simply randomizes them as necessary, in front of their eyes on the AppleTV, and there's no arguing, and no bloody lollipop sticks! It can be used to put students into groups, pick the student to answer a question at random, and assign roles within groups (Expert, scribe, researcher and so on). 

Too Noisy is an ambient volume level measurer: You set what is an acceptable level of noise while the class are working independently, and the display will show students when it is getting too loud, without you having to tell them every two minutes. Again, it's simple stuff, but it makes your expectations clear from the off.

Amongst the other apps you can use are things like timers to stop some students dominating class discussion, and spinners to assign random questions. 

A great tool for this is Triptico which, if you've never seen it, gives you loads of little animated apps such as timers, spinners, scorers, task selectors, word magnets for labelling, order sorters, thinklink hexagons (if you're a SOLO Taxonomist, which isn't as creepy as it sounds!) and various different quiz formats. It's absolutely brilliant if you're working on a desktop or laptop or whiteboard, especially as you can run multiple activities on a screen at once (timer, quiz, student selector etc) BUT it's not yet available as a mobile device app, which is a shame for people like me who don't like swapping between devices for tasks in class. As a new teacher, that might not seem like such a big deal, but every moment you spend getting round tech problems is a moment the class can go off-task and off-boil. The fewer of those you have, the better at the start. That said, it's still well worth checking out...

Triptico is a nice little link to the next, most important part of teaching:

Engagement

Before we start, a caveat: Beware of using technology in and of itself as a "thing". In terms of engaging students, this is short-termism at its worst. The fact that students are using mobile devices does not mean you have their attention. Sometimes it means you have a good deal less of it than you think. And it definitely doesn't necessarily mean they are learning! But it does offer you a huge variety of new worlds to explore from within your classroom. And it's the tasks that you set which will engage students or not. So think carefully.
  • Fun activities are one way to make learning fun and effective, so use apps like Triptico to make the learning enjoyable.
  • Differentiation is another key area which mobile technology can help you with if you want to engage all students. It makes it considerably easier to assign students different materials depending on their ability levels. "Flipping the classroom" is something I really rate as a means of differentiating work, and allowing students to work at their own pace (See my post about Flipped Learning here), and technology makes it very easy to distribute these different resources to different students, whether it's over your VLE, through Youtube playlists or web-pages (you can collate these easily on Pinterest for instance), or simply sending out different electronic resources via email. Want to make it flash?  Use QR codes or augmented reality apps like Aurasma or Layar.
  • Getting your students to show their learning in different ways which are more accessible from whatever stage they are at is one of the great uses of technology in teaching. Some students are ultra-bright in certain areas, but can't show their learning in writing yet. It's important that they learn how to write well, but nevertheless, a student can create a brilliant Science report or MFL monologue without being able to write it down, especially if tech is at your side. Try using apps like Explain Everything to allow them to create videos with their own written or verbal commentaries to show you their learning. Tellagami is another lovely little app which allows students who are a bit shy to speak their findings through a cartoon character, with background pictures to illustrate their learning. Or for longer projects which are intended to develop written skills, what about getting your students to create their own interactive books, with video links, hyperlinks, pictures, and even quizzes. Apple's iBooks is a great way to do this, but I tend to go with Creative Book Builder for its simplicity, and the fact that Apple don't get to put a whole stack of obstacles between you and the sharing of your work! (Apple? Proprietary about their software? You jest, I hear you not cry...)
  • Finally, technology is more than ever about communication, especially with the advent of mobile tech. It gives you the ability as a teacher to bring the outside world in, make the learning relevant to that outside world through face-to-face interactions (Skype, FaceTime, Google hang-outs). Our own Science department did a superb project with NASA last year, communicating weekly over Skype to talk to their experts about global warming, and to help them with aspects of their work. I can't tell you how many sparks were lit by that single project, but the students still talk about it today.
  • And it's not just about bringing the outside world into your classroom: It's as much about getting the work of your students out there. Primary schools are now getting their students to blog their learning to other schools internationally, and forging international relationships with other students. Blogger is free, it's connected to a Google e-mail account, and it's easy enough for a monkey to use, as the last 500 words should easily attest. My own personal ambition for my film students is for their work to be known before they even leave our school. We formed the Finham Film-Makers Society, we set up a dedicated Youtube playlist from the department channel, and already the students are starting to gain the sort of exposure they will need to succeed in a competitive business. Can you imagine doing that ten years ago?
  • Before we end though, a second caveat. Once your use of technology is confident, re-appraise what you're doing in the light of the most crucial question: How far does this enhance learning? Are you using technology and time to create resources which are having no impact on learning? Have a look at the SAMR model below, and if you think you're just substituting stuff, take a step back. Either re-think what you're doing, or give it up. Life's too short to spend time on tasks which don't benefit your students. Re-formulate your task in the light of what you want students to learn, and you'll soon start to work your way up the ladder.
The SAMR model: How transformative is your practice?
I could write another whole section down here on another of the most important aspects of good teaching and learning, which is Assessment for learning. But you know what? You've probably had enough reading for the day. Conscientious blog-readers such as your good selves will probably have a stack of other (far more interesting and erudite!) blogs to be getting on with, so we can cover Socrative, GoogleDocs, and all those delights at a later stage. We could even set it for homework. Let's go crazy. In the meantime, for those of you just starting out, I wish you all the best. It's a great profession.




Wednesday, 28 May 2014

The Media Teacher's iPad

As an advocate of BYOD, I've always talked to colleagues about the benefits of different devices and approaches within a "mixed economy" digital learning space (or "classroom where everyone's phone is different, as it's more commonly known). Largely, what you want to do should dictate the type of device you use, and I'm quite happy to work in a multi-device environment. Until I walk into my Media classroom.

I should make it clear that I have no particular beef with any other individual device, or operating system, or anything else at which you think I may be showing signs of beefage. But the iPad has always been, and remains for the moment, the device with the most power in terms of Media and Film teaching. Think about it in terms of the skills you are trying to teach, and you'll see why:

Analysis Skills

Analysis is about note-taking, acquiring knowledge, and applying that knowledge in such a way as to develop critical faculties. This is one area of Media and Film Studies which might be considered "device-neutral" (bear with me here, we're in a new digital environment, and there will plenty more neologisms before the blog is out!). For note-taking, I use Evernote, with its easy-to-use UI, easy sharing, tagging and cataloging, and the ease with which I can record verbal feedback as audio attachments to notes. For formal written work, there's GoogleDocs, with comments, editing, sharing, peer feedback and revision checker facilities (I've written about these here, so forgive me for skimming). We do a lot of mind-mapping through Popplet, we use Notability to distribute, annotate and save PDF resources, and we use Explain Everything amongst others to offer different ways of showing learning. So far, so uncontroversial in BYOD terms. I don't think there is an app there which isn't multi-platform, and that's part of the reason I use them, because the students can get used to them in my lesson, and transfer those skills to their other lessons where a variety of different devices are in use.

Resources and curation

Similarly, in terms of resource curation, there are a host of ways of bringing information together for your students into one place which again should be accessible on whichever platform you want. Except Blackberry. There's always a kid with a Blackberry. And they're always the ones who can't access ANYTHING! I digress, somewhat bitterly...
Youtube is where all my video tutorials go (might just have blogged about that before as well), Pinterest is the magpie nest where I collate all of the useful and/or shiny things I find on the web, and if you don't already have a VLE to centralise all of this stuff at your school and distribute it to your students, you could do worse than Edmodo, an excellent all-rounder which has been made to mimic Facebook in an "acceptable to all teenagers" sort of a way.

Revision

Finally, for revision, there are a couple of nice apps called Revise Media Studies and Revise Film Studies which are, somewhat predictably if you've gathered the gist of this blog so far, also available on iTunes and Google. They're both pretty good for vocabulary learning, though if you want your students to learn specific definitions of yours, why not get them to make their own flashcard sets with Quizlet? It matches definitions to key terms, and has lots of useful games for testing, and it's available... You guessed it. Here's one I made earlier, à la Blue Peter. Or was it Jamie Oliver? Always get those two mixed up.

Practical Media

Practical Media and film production are the areas where Google struggles to keep up with the vast breadth of the Apple app ecosystem, and where Windows are, well, the less said the better frankly. Here, iTunes seems to have a plethora of simple tutorial apps available for Film which show you the basics of filming and editing, such as Making Movies Make Sense and for the more advanced students, the more in-depth CLOSE-UP, an app of advanced film vocabulary which is really useful, with a variety of checklists for commenting on different elements of film making. For example, the checklist for Lighting includes sliders between low and high-key, high and low contrast, soft and hard light, as well as options for shadows, composition and light sources. Developers just seem to think that their most lucrative education market will be Apple users, and thus they write first for iTunes. Some stop at that, others get a Google app up and going soon afterwards, but that, I think, is why Apple are currently still ahead of the game.

CeltX in action
Film Scripting

One of my favourite simple apps for creating scripts of any kind (theatre, radio, TV, film) is CeltX, and the iPad app is excellent for this. The app formats scripts exactly as they would be presented professionally, and prompts you for slug-lines, actions, character names, dialogue, parentheses, camera angles et al. When you write in what you want, the app automatically formats the information as it would be in a script. Character information is in capitals and centred, for example, whereas dialogue is indented appropriately. A free account means you can access any of your scripts in the cloud, via the desktop app, the iPad app, or the online editor. Simple, brilliant. Available on Google, but not as crisp or easy to use for some reason. No idea why.





Storyboarding

Cinemek: Why can't the kids ever pronounce it?!
Storyboarding is one of the film-maker's key tools. There are a shedload of storyboarding apps out there, but the one I love most is Cinemek, because it uses photos taken on the device you are working on, and incorporates them into the storyboard frames. That seems like a faff to some students, because they want to draw something quickly and get on with filming. But the beauty of needing to take photos is that students need to think beyond showing the story events: They need to work out where they are shooting it from, what angle is best, the distance of the camera from the subject etc. And all of this gets them into the swing of thinking of the film product not simply as a story-showing device, but as a means of artistic expression in itself. And while the camera shooting gets them thinking about framing, the storyboard itself gets them to think about timing (they can change the duration of each frame), about camera movement (they can insert track and zoom symbols), about how the script and the visuals go together, and finally they can even play back a quick video to show them how the storyboard looks in motion. Awesomeness.

Filming

If you're a "real" film or media teacher, the iPad filming solution isn't a satisfactory one, but filming on an iPad certainly gives you an idea of pre-viz, and at lower ability levels or for younger age groups, it offers a lot of practical skills if you combine iPad filming with iMovie editing (especially good for its trailer templates) and / or Pinnacle Studio: The two have different functions, but are becoming much of a muchness (speed up, slow down, titles, images, sound effects etc). It's now also possible to get a bit better quality of sound and stability with Mic attachments (such as the iRig system, for use with proper microphones) and tripods designed deliberately for use with iPads. You can even control a multicamera shoot with the Collabracam app and if you want to go really nuts, there are basic Green Screen apps, as well as some more fun things like ACTION MOVIE, an app which allows you to ham up your real-life footage with exploding monsters, tumbling cars, you name it. All of these are plenty to exercise the creative minds of young students, and the process and skills are the basics you want them to learn for later on in their Media and film careers, from pre- to post-production, just a bit simpler.

Print

There are oodles of photo editing apps out there too, many of which do some neat things (Snapseed, Filterstorm, PS Express to name but a few), but few of them seem to do everything you want. For some reason, the apps which alter photos don't do good layout design, and the apps which do good layout aren't great for image editing. Personally I go with PS Touch for combining posters and images, and working with layers especially. There are standard Photoshop tools such as selection, magic wand, painting, cloning and blurring tools, as well as adjustment tools, a load of preset styles and effects, text, fill, gradient, lens flare... You get the idea. There's a lot of stuff. PS Touch makes them savable and they can then be used in other apps from the camera roll. However, having praised it to the heavens for its functionality, I should warn you that the functionality is inversely proportional to its usability! Get your degree first, then try to work out how to use it...
Quark Design Pad

For bringing the whole thing together, QuarkDesign Pad allows you to create full design products which are exportable as PDF and PNG. We use Adobe InDesign with A-level students, but this is pretty good as a cut-down version. The app allows you to place boxes, designated them as text or image or background, give them shape and outlines and colour / opacity properties. And unlike PS Touch, the interface is a lot more intuitive. Between the two of them, you can get some pretty fancy print work going.

Web

There are tonnes of app design and webpage design tools out there to choose from, and I'd be loathe to name one over another, because their suitability will depend largely on your proficiency level and the quality and key functions of what you want to achieve. You can easily knock up something from templates with apps such as Simpl easy website builder. On the other hand, if you want to build from scratch and have something which is CSS editable, you could go for something like i-Dzign Web Page Builder, with its easy WYSIWYG interface, ability to save in a variety of formats, and also the ability to publish via an in app FTP client.

And there you have it. An almost complete tool-kit for Media and Film teachers, all on one portable (beautifully designed and premium-priced) device. Get a class set. Get an AppleTV to show everyone's work, and Robert's your father's brother and other such old-fashioned witticisms.
Enjoy.

Saturday, 1 March 2014

GoogleDocs, Evernote and visible feedback

It's been a while since I've blogged with the pressure of impending OFSTED, marking every single word every written by any student to please the new guidelines etc etc, but today I learned something new about GoogleDocs. And it's worth sharing. I thought so, anyway...

Context: I was presenting at Coventry's Partnership Plus Teaching Conference today about the way in which mobile devices could help teachers improve teaching and learning. Initially I had divided the talk into three sections: Assessment for Learning through questioning, differentiation and fostering independence in students. As a last minute addition (and by last-minute I mean at 4.22 a.m. before the 9.00 start!), I thought I ought to include marking and feedback as OFSTED seem to be putting a great deal of onus on those aspects of teaching and learning.

As many of you know I use GoogleDocs and Evernote constantly for formal written work.

EVERNOTE
The students use Evernote as their note-taking tool first and foremost:

  • It's easy to use
  • It can include all sorts of other media (videos of a practical, photos of notes on a board, attached documents you send the students etc)
  • Documents are easily shareable, through email, link sharing, or on Twitter
  • Notes are taggable for easy cross-referencing (especially useful when it comes to revision of topics)
  • And most importantly from my point of view, for verbal feedback
Use the mic (top right) to record a verbal feedback file (bottom left)
Let me explain the last point, as it saves a lot of wasted time. It seems to me that the new focus on marking and feedback is leaving many schools floundering in a tidal wave of evidence searching, to prove that we do what we do every day, namely talk to our students. In our school it's "Verbal feedback given" stamps. In other schools, there will be some variation on that theme. And for the sentences or two of advice I give, the whole rigmarole of getting a stamp out, getting students to mark in books what has been written etc is precious time being wasted, which often takes longer than what I'm asking them to action. So here is where Evernote comes in useful: You simply record yourself as you talk to the student, and an audio recording is automatically appended to their notes. It's simple, it's no extra work, it's evidence that I do it, and it's there when ten minutes later the student is about to ask me for the fifth time what I said!

GOOGLE DOCS
For more formal assessed writing, I use GoogleDocs (for presentations, essays, spreadsheets, forms etc). There are several areas of functionality that Docs has which are easier to access than in Evernote, as follows:
  • Collaborative writing is easily done by students sharing the link to the document they are creating with whoever else they wish to work with. This is useful for collaborative classwork and homework. It is also incredibly easy for me as a marker to see who has contributed what sections of each document, and therefore to distinguish between their input levels, and justify different marks to examiners.
  • Peer feedback is easy through the comments section, again simply through sharing the link to the document with a given peer. In particular I like the fact that the person sharing the document can set preferences so that they control whether collaborators and peers can view, comment upon or actually edit a document
  • Sharing documents with me as a teacher creates a system of visible, trackable marking, the "paper trail" OFSTED are often looking for. All comments are dated, and each different collaborator's comments, including mine, come in different colours.
  • Comments added down the right
  • This then begins a mythical and trackable dialogue with students, through which we can start the processes of DIRT, reflection or whatever you wish to call it. And again, it's very visible.
MARK SUPPORT COMMENTS FOR MODERATORS
Throughout the process of drafting, marking and re-drafting work, the student has a record of everything that has been said, and the teacher has a record of everything which has been changed, which I think is pretty neat. But someone was about to help me out even further with some learning of my own. During the conference today one colleague stopped me short and asked if we could print out the document with the teacher comments on, as she wanted to write to send her work off to the moderator with her comments typed in the margin. Great idea, I thought, before investigating and finding out it wasn't possible (Google, if you're listening, sort it out!). Another colleague however, reminded us you can export documents as a variety of formats including Word. And lo and behold, when you do, there are all the comments!
Comments to support marks down the right, including those of internal moderators in different colours





































So there you have it: Today's revelation. Use GoogleDocs not just to annotate for your students, but also do it for your external moderation: If you cross-moderate within departments, it's even better as the internal moderator's comments are in a different colour. Export the document as a Word document, and print. Job done!

My workshop, but it was me who was learning as much as anyone there. I do love it when teachers share...

Friday, 6 December 2013

An outstanding lesson using mobile learning?

Recently I was asked / was volunteered to lead something called a "lesson observation for real" in Coventry. This is essentially a lesson taught in the round in front of anything up to 100 colleagues and, crucially, an OFSTED registered Inspector. The rationale behind it lies not in the inspection of the lesson for a grade, but the sharing of the inspector's thought processes when observing the lesson, and illuminates the (at times unfathomable) thinking behind it all. As a teacher, I think it's useful to be able to hear that explained with regards to a lesson I can watch live, although I'm not sure that as the person conducting the lesson I was aware of much more than the slight niff of me crapping myself throughout! Not a nice image to leave this first paragraph on.

Hopefully you've followed me through to this second paragraph. You'll be pleased to know that, if you have, the worst of the offensive language is over at any rate. Preparing for the lesson was a bit of a nightmare, especially as the closer we got to the event, the more people I knew told me they were coming to see it. As Billy Connolly once said, it's like being forced to sing in front of your aunties! My brief was simple: The previous lesson observations for real run in Coventry (there are at least two or three a year) had tended to focus on KS3 and KS4 classes. This time they wanted to see some KS5 teaching, and it had been suggested that it would be good to see some practical use of mobile technology as part of teaching and learning. As half of my timetable is KS5 and I have been leading our school's BYOD roll-out so far, that was me pretty much dropped in the sh*t and "volunteered" (there's that niff again...)". I had to start thinking...

So, if I were creating a perfect lesson using mobile learning what would it involve? Well, of course the first thing it would have to do is focus on the learning, not the apps. I would think about learning and visible progress or at least visible problem-solving, and frame those into learning outcomes. For me, it would probably involve SOLO levels as a clear way of demarcating progress from one level of skill to the next, which means it would need a baseline. I also tend to think my best lessons would allow the students to select their tasks (according to SOLO levels), and set their own learning objectives in doing so. It's also important for me to give them freedom in their methods of presenting their learning to me and to the class, as that seems to engage them much more. I don't think that just because students get to post-16 study they are any less likely to be disengaged by poorly conceived tasks and activities.

Once I've got that idea of the elements I want to include in the lesson, that's when I'd start to think about apps and the technology.

Another couple of key considerations were how to demonstrate progress and learning. Don't get me wrong: I'm fully aware of the OFSTED dictat which stipulates that they must look for evidence of "progress over time", not progress within a twenty minute segment of a lesson. But the fact remains that students who have had a lesson in which there has been no learning or challenge are not likely to make progress over time either. As such I wanted to include a presentation of the students' work at the end of the lesson for myself and the rest of the class to see, and I wanted to punctuate the lesson with good hinge questions which interrogated what they were doing, and how well they were doing it.

So this is what I came up with...

The starter activity was a Socrative quiz: Five questions, each of which would tell me their ability to work at a certain SOLO level. I could then analyse the results very quickly, see what levels they were working at, and direct them towards tasks at that SOLO level. (By the way, if any of you have not come across SOLO Taxonomy as a pedagogy before, check this out, and then get yourself involved in the SOLO Taxonomy network).


I should say at this point that on the back of my task sheets was the summary (left) of how I felt the SOLO levels equated (roughly) to the sorts of grades the might get in the exam. The students are all aware of their "working at" grades, and the grades they themselves have targeted, and could then refer to this summary as a way of seeing how far they had made progress not only in relation to the difficulty of the tasks, but also in relation to what they wanted to ultimately achieve by way of grade.

If students were struggling with definitions for even the most basic analytical terms and techniques, they would do the Uni-structural activity: They would be given a list of key subject terminology relevant to the lesson which they had to be able to define and remember by the end of the first twenty minutes. Using Quizlet, a great little flashcard creation app, they were asked to look up these terms, write the definitions for themselves on the back of the electronic flashcard, and then use the 'Test" facility within the app to see how many they could get correct.


If they got over 80% of the answers correct twice in a row, I'd be pretty certain they had learnt the terms, and move them swiftly on to the tasks at the next level. (The fact that this app is self-marking is an easy AfL win as far as I'm concerned)

The following activity involved the students showing me that they could recognise a variety of the techniques they'd learnt in the first activity in practical examples, to take their knowledge beyond the abstract. Using one of two apps (they could choose whichever they felt most comfortable with, Thinglink or Explain Everything), the students were sent a still image from the film we were analysing, which was also an AURA* which could activate the scene itself on Youtube straight to their devices (I could have done this with a shared QR code too, but most of the students went for the Aura). They had to use their key terms to label the techniques used in the still, and then add others used in the scene itself which might not be evident in a still image (use of editing, soundtrack and diegetic sound etc). The task was peer marked with overview from me, making sure that the students' ideas were correct, and questioning them individually to test the solidity of their knowledge. While from the lesson plan you'd have thought there was very little teacher involvement in the lesson at all apart from setting up the activities, this is where I think the beauty of SOLO lies. It frees up the teacher to test every individual and make these individual interventions where necessary. Even in a 30 minute lesson last night, I managed to spend some good time with each student answering questions, clearing up misconceptions, questioning and guiding students individually if they were having difficulties. That level of differentiation is hard to do when you're teaching a whole class I think.

Towards the top of the class, the students were working more in pairs, bashing ideas off each other in response to a task which asked them not only to look at the techniques used in the scene and their connotations, but relate them directly to the intellectual, emotional or visceral reactions they might cause in audiences. In a nutshell, the students had to work out why the techniques were used by the director, and whether they worked on all sorts of different audiences. This then allowed me to add additional hinge questions about why they felt certain audience members would react one way and other audiences would react another way. The students embedded the scene clip from Youtube into Explain Everything, labelled the techniques and connotations, and then created an audio commentary on what was happening in the scene, and what they were personally feeling, thinking etc, and then wrote down the key audience effects, and worked out the key techniques used to generate them. They could then create a summary annotation from their thoughts, and send it to me for marking via email (or export it as a movie). I think if the lesson had gone on longer, this would have been a longer task to give time for a deeper level of thinking, and once I'd checked the projects they'd produced, I would have them exported as movies and put on our Youtube channel so as to teach other students further down the SOLO scale. I accept that they could simply have taught this verbally as a presentation in front of the class without the need for tech, but the fact that this "lesson" would have been curated under our online resources is a powerful augmentation of the task which makes coming back to the material at a later date for revision purposes easier for students.

The final activity on the SOLO scale was given much more time to complete, as it involved thinking about things at a much more profound level. Students were asked to recreate the effect of the Schindler's List scene using different techniques of their own. They could cast it differently, use different camera shots, sounds and edits, and even change the setting and contents of the scene. The task relied on students knowing what Spielberg was trying to achieve in the scene in the first place, relating this back to their prior knowledge on how to create emotional effects in viewers, and using previous work on different filmic techniques to create a new unique piece of their own. Think about that task for a second and ask yourself how easy it would have been for you to do yourself. I think I would have found it difficult, and it's my subject area! But by the end of it, the students who had attempted it were thoroughly immersed in the creative task, and you could see they had really been thinking about it. (As the questions started coming from the audience after the session, she pulled me aside and asked if she could carry on with the task!!)

Here was an activity where the tech did more than simply assist the task, it transformed it. The students could approach the task one of two ways, either by taking stills from Schindler's List itself, and narrating their ideas over it using an app called Tellagami (they hate presenting in person, so this app gives them the chance to disguise themselves. It's very quick to set up a character, and gives them plenty of time for thinking the problem through, though I have to watch that they aren't getting over-distracted by dressing their character up nicely!). This then acts as a presentation for other students, which would be given as the plenary in the lesson to show others a complex response to a higher level task, and again, is archivable on the Youtube channel.

The alternative approach to this task was to show how they would have done it rather than offering a verbal commentary, using a storyboard app called Cinemek. The app allows students to take photographs of themselves and their classmates recreating a scene, and annotating movements, dialogue (they can write as a script or record as audio if they want to perform it), camera movements and edits in such a way that it can all be strung together as one scene at the end. It's a really great app I use constantly because it gets film-makers thinking on a much more technical level about how they show a scene rather than tell a story, but it can be used for a whole number of sequencing and commentating functions in other subjects. In this case, none of the students during the observation used it because frankly, in front of a bunch of other teachers, I think they were embarrassed to be taking pictures of themselves in costumes and theatrical poses! That said, it's certainly an option I would use in other creative and "normal" lessons taking place in my own environment (rather than the gladiator arena of public scrutiny!).

The half hour lesson gave me plenty of scope for asking questions, for individual interventions, and moving students forwards, but in a full hour's lesson, I would have ended with the students showing their work to me, or at the top end, to the rest of the class, becoming the "experts in their field" by way of a plenary. I would have rounded off with a repeat of the same Socrative quiz as they came in with, slightly modified to make them think a little more. If they've made progress, I should be getting more complex answers to the questions they were initially reasonably insecure about, and an ability to answer the more complex questions at a higher SOLO level.

After the session the students and I took part in an interesting Q&A discussion about what the teachers and the HMI had seen. It was clear that several of the onlookers had concerns that the learning they had seen had not been "traditional", and many were anxious that there had not been a clear end goal for the whole class. I think my students were brilliant in answering many of these questions, as they made it clear that this model of learning allows them to learn at their level and their (albeit challenging) pace. There were perhaps concerns about how "visible" the learning was, but it was all there on the students' iPads. There was a definite sense of engagement from every student, but where, I was asked, was the progress after 20 minutes? A question which comes from having it ingrained in us that we must demonstrate progress in 20 minute chunks, I suspect. Fortunately, the HMI was fully supportive, and pointed to the fact that we are looking at lessons as an indicator of challenge and progress for all, but only as one factor in judging the key criteria, which is whether or not students made progress "over time". My students could show how these types of lessons have clearly made them think much more deeply, and could show people examples of their GoogleDocs essays, with my comments, which demonstrated this progress. The key to showing progress in SOLO is to show students improving their skills to a point where they can attempt more difficult and profound thinking tasks, and as far as the HMI was concerned, the movement of students from one task to the next, after careful checking by the teacher, was clear evidence of progress. Huzzah!
Copyright 2005 by Randy Galsbergen

Now I shall wait for the nervous tension to subside, and get back to my normal life... Maybe.

By the way, I should also at this point like to publicly thank my colleagues who encouraged me to do this, and supported me with their kind words. Most importantly, I want to thank the members of my Year 12 and Year 13 Film Studies classes for their help in being guinea pigs for this session: They were truly brilliant, magnificent ambassadors for the school and for our style of learning. My sincerest gratitude. Cakes on the way...





* If you want to see how Aurasma works for yourself, simply download the free app (Android link here), find fpsmediateacher in the search section and follow, and then hover the aura target over this picture: If you've done it right, it should turn into a purple swirl, play a weird video quickly, and if you tap on that weird video, it will take you to the link for the scene on Youtube. Simples.


Addendum: I understand that the video of the lesson may be made publicly available in a few days time. I'm not sure this is a great idea from my point of view (I don't think I got my hair right for a start, and the suit/tie combo I'm told was not up to scratch!), but if anyone is interested, please let me know and I will see if I can get a link to put on the blog.

Monday, 28 October 2013

Creating a feedback loop with students: Written formative assessment made easy

Copyright 2009 Jeffrey Weston


One of the key improvements I've been wanting to make to my teaching and learning this year has been to put a system in place of improved formative written feedback within my KS4 and KS5 classes. My feedback has always been decent, but I have a tendency to over-mark, and to get little action from students as a result of my efforts, which can be very frustrating. In addition, I hate having spent a load of time on marking which consequently gets lost by the students, or tucked away in a folder never to be referred to again!

This year, as those of you who follow my blog will know, I've been trying to exploit the potential of mobile technology to improve a whole raft of areas of my teaching. But before you stop reading because you have no access to this kind of tech in your schools, the solution I've found to the marking issue is simple, and doesn't require anything more than the computers most schools and students have already: GoogleDocs.


There are several key advantages to using electronic cloud-based media for your work portfolios, regardless of whether or not your school has iPads, Mobile technology etc. Try some of these for size...


1) Students just need a gmail address (free) to get their own Drive. Drive is like a huge hard disk in the sky. You can store anything on it, and it will be there any time and anywhere you can access the Internet. If you use the Chrome browser - again free, it will be at the top of the page every time you open it and sign in.


2) There are no more excuses for "forgetting" homework: It's always there, online and accessible.


3) Students can no longer get away with saying they have made huge alterations to drafts when they've barely touched them. At the top of their documents, you can see the date they were last modified, and you can even see previous revisions: Anything that's pink is new.

     



4) Another key advantage is that there are no compatibility issues between versions of software, such as when Kevin can't access his homework because he has a more up-to-date version of Word at home!


5) Similarly, there are no issues with losing work: Every keystroke is saved.


But the main advantage is the ability to save all your work and organise it into folders, and then share it with anyone else who has a gmail address, for assessment by a teacher or a peer. This is how it works in my classroom...


Students create the essay in Documents, or a spreadsheet, or presentation.

Students share it with the teacher and other students, and can specify whether or not they want the document to be editable, commentable or simply viewable to each individual. The teacher or partner receives an email telling them a document has been shared with them, with a link which takes you straight to the document.


Personally I tend to organise my Drive into folders, and put shared work into a folder I set up for each individual student, that way I know all of their work is in one place. Once it's in there, I start reading. 


Leaving questions and comments
My next job is to leave comments on sections which could be improved. This could vary in content depending on the student. I can simply highlight or correct errors in the comment (sp denotes a spelling mistake, P a punctuation error, Phrasing a grammar error etc), or highlight something which needs to be re-written, or I can ask questions to extend the student's thinking. This then engages the student to improve a particular section, or to engage in debate with me about what I mean, allowing me to draw out deeper understanding over the period of the conversation (this conversation can happen over time or live, as one of the features of Google Docs is the ability to see when other people are contributing to the document in real time - Great for writing collaborative pieces!). If the student thinks they have got it, they can mark my comment as resolved, but I can go back to that section any time and re-open the comment thread if I feel they haven't quite got it.

Leaving formative feedback summaries

Finally, at the start of the piece, I will leave formative feedback: A maximum of three things which deserve praise (What Went Well), and two key areas to improve (Even Better If). This I have found focuses my marking on the most important aspects which will help the student to get to the next level. 


Recently, a couple of additional features have suggested themselves to me. The first is simply to highlight areas of good practice, so that the students can see examples of what they are doing well (you can choose any colour - I use green, below) . This also helps if you ask them to share a piece of work with other students as a model.

Highlighting elements of good practice
The comments function is also a nice way to get better annotations on essays you can then send to moderators for coursework. You have a couple of choices:

1) Print directly from GoogleDocs: The essays will print out without any of your formative comments, which you can then annotate by hand;

Annotated coursework for the moderator
2) Make a second copy of the document and add your support comments at the side, and then "Download as" a Word document, which keeps all of your comments alongside the essay, ready for the moderator to read.

And there you have it. An easy way to show progress over time, to evidence marking, but more importantly, to enter into a meaningful formative dialogue with students so that they improve with every piece.

Simples...

For easy tutorials on how to use GoogleDrive, please check out our department Youtube Channel.



Saturday, 15 June 2013

10 Ways to use a Youtube channel in education

Youtube: The ultimate distraction (apart from Twitter, but that's for grown-ups, right?).

A marmite resource which teachers either love or hate. Personally, I love it. Marmite me up all day long, if you will. It provides a never-ending source of educational videos, inspiration, challenge, provocation and kittens launching themselves at erratic torch-beams wielded by sadistic owners waiting for their cat to splat into a wall and bag them £500 from "You've Been Framed". What's not to like?

Apart from the cats bit, that's why I started our own Finham Park Media Youtube channel. It's been building up gradually over the last few months, the longer I've been on my journey to explore how iPads and BYOD technologies can be used to enhance my own teaching and learning practice (previously blogged about here and here, so forgive me if I don't go over old ground). I've found it an invaluable companion to this journey, so I thought I would share the countless opportunities Youtube offers educationalists in this blog*. In the form of a list. So you can count them. Ahem...

1. The simplest way to use Youtube is as a place of stimulus and discussion for class topics. A video URL can easily be set as research, to provoke debate, to extend thinking for more able students or to help explain something more simply for those having trouble getting to grips with a new concept. Once the students watch the video you've shared, the comments section below allows for the debate to occur. If you "Favourite" the video, it will appear in your channel, and you can then direct students to your channel, and supervise and moderate what they're saying, especially if you have set this as a homework task.

2. I love using Youtube as a place for flipped learning videos too: I create a very simple video, say a tutorial on a concept I'm teaching, an app or piece of software I need students to be able to use, or instructions for hardware such as cameras, particularly useful for subjects like ICT, Media, Photography, DT, Music etc (example here). A Youtube channel allows you to curate all of your videos in one easily-accessed place for your students.
  1. Video tutorial
    I then set it as homework for students to watch and take notes on, so that they come to the lesson knowing how to do what I've been describing, or as a minimum, having questions they want clarifying. The ability to review the videos as often as they like allows the students not to feel they have to move at the same middle-ground pace as the rest of the class, and personalises the learning a little more. Allowing questions right from the start of the lesson also allows me to differentiate from the start, allowing those who know what they're doing to get right on, while I can spend time helping those who had questions. I should say at this point that I am aware there has been much criticism of the Khan Academy approach to flipped learning, about the boring videos and inaccuracies, 
    but these criticisms mostly miss the point, which is the principle that if you create a video of information you've already taught in class, it can not only be accessed any time to refresh the students' memories, but it can also be done slightly differently to differentiate, be that to stretch the most able, or to assist the less. The great thing about having these videos on your own channel is that you can arrange them into playlists on the same subjects, and have the playlist order follow the same logical order that students should tackle them in, gradually getting harder. the students are improving their skills with every video, but tackling each new topic at their own pace, once they fell they have mastered the preceding step.
3. I tend to use flipped video lessons in conjunction with Ted-Ed, a brilliant resource in itself which I've described elsewhere. It allows you to take any TED or Youtube video and create quizzes based on the videos which students can undertake as the test of how well they have done their homework, and be used as the basis for differentiation from the start of the class. The test immediately shows who has not done the homework, who has done it but needs more input, and who should be moved on straight away. The quizzes can be done different ways, in class, using different software, or even paper if you're into that sort of thing, but the TED-Ed quiz facility has a few nice features (such as hints about where in the video the answer lies if students struggle, and a self-marking facility) which add to the variety of your teaching.
4.  The same principle applies to teachers. I use my Youtube channel to help other teachers with app tutorials to help them work out how to make best use of certain apps to improve their teaching and learning. Again, all of these are arranged into playlists, by topic, to make them hopefully easier to find. I learnt a lot from other teachers who have put tutorials on Youtube (@eyebeams was one particular early inspiration), and a Youtube channel for me just felt like an easy way to share things I was showing teachers in my own school. 

5. However, new media technologies take us way beyond simply finding things other clever people have done, and this is where your own Youtube channel comes into its own. For a start, if your students create their own video work (on phones, iPads, at home, on PCs etc), it is the place to store it for later referral, for assessment (remember, you can comment on their work from there). The process of uploading is incredibly easy once you have the video file, or even more automatic from certain apps which are already linked to Youtube.

6. This also acts as a public showcase for your students' work, which is a huge incentive for them. You need their permission to share this work publicly (you can upload things to Youtube but keep them private, or stipulate that only people in your classes can see them), but if they and the people they filmed are happy with it, you can then open the channel up to more public eyes and exposure. This knowledge that anyone could come across their work can really sharpen their focus and inspire students to produce over and above their usual class efforts.

7. Not only that, but if your students are serious about their work, the channel acts as a networking opportunity for your students, to allow others to see what they have done, and allow them to talk about and discuss their work with industry professionals. It might even get them noticed by someone really important, but even if they're don't get signed for their first multi-million dollar film deal, the channel opens up the way for discussions with people who can help them to improve their practice. In one recent example, a friend of mine who works on video effects saw the work of a student and started a conversation with them about how they could get better, and different techniques they could use. hey presto, the student's next piece was even better. Feedback from an expert certainly carries more weight than mine does (apparently!).

8. The discussion and comments sections for videos also allow an opportunity for extended peer feedback: By sharing the links with other schools, you allow your students to put their work before a broader audience of their peers, and a broader range of criticism. This acts the same way as the way other colleagues share their class blogs between schools, and with the same positive effect in my experience.

9. Additionally, I think having your own channels allows you to share your students' work with other teaching professionals, providing an opportunity for moderation. Anyone who finds themselves in my position of working in a small department without a budget to send you to those costly moderation meetings will appreciate the ability to share your links with other professionals and get their opinion on the marks you're giving, or how the work could be improved, especially if you're feeling a bit too close to the work to be objective.

10. Finally, there is a great deal to be said for how far a Youtube channel gets you noticed as a school. Ours has attracted attention from all over the place, and when people from around the country discuss the work of Finham Park students, many of them have seen it on our Youtube channels, so our school's reputation is enhanced.

One final word on Youtube. Many schools block it, despite the fact that it is the most extensive resources of video material the world has ever seen. For me, that's all horribly wrong. The fact that students could access inappropriate material via Youtube is not a reason to ban it. After all, no school banned the Internet, despite the rumour that at one stage it consisted of 90% pornography (This may be apocryphal and impossible to prove, but you have to admit it's persuasive and emotive: Everything we need from a "Gove-fact"!) Essentially, it should not be for technicians or bureaucrats to decide what your students can and can't access. It should be for the teacher. If the teacher doesn't feel confident that students will stay on task and use learning-related sites they have stipulated, then they shouldn't take a risk in using it. On the other hand, if you feel you trust your students, or that you have the ability to manage behaviour (it is the behaviour which you are criticising after all, not the technology), then use it. As far as I am concerned, what students can access should be a matter of teaching and learning, not decided by technicians. They are there to serve the teaching and learning community after all, and that's a powerful argument to take to leadership teams to get them to unblock these sites.

*If you are about to skip the rest of this blog o the basis that Youtube is blocked in your school, I suggest starting at the LAST paragraph


Monday, 11 February 2013

Simple ways to use iPads in lessons

So a few weeks back I blogged about a lesson we'd done using the iPads, and tried to give the impression it happened every lesson when clearly it doesn't! Fraud that I am, I got away with it, to the tune of nearly a thousand hits apparently. Next step: To set up my own religion.

I got several nice comments, and realised that a few people were interpreting this as a failsafe lesson using iPads, which wasn't quite the way I'd intended it. It worked for those students at that time of day. My point about iPads is really that they enhance learning if used as a tool, and in the same way that there are thousands of ways to skin a cat (or eat a horse apparently!) when it comes to teaching a lesson, so the variety of ways in which an iPad can be used is likewise pretty much infinite. Today, I tried another way...

Stage One:

We started the lesson with a quick Socrative quiz to see if we could establish prior learning about some of the concepts they would be encountering during their unit on representations across different media platforms, which yielded surprisingly little. Spot check number one told me I needed to cover the basic concepts and get some definitions first...

Stage Two:
We then divided the class into random groups of four using a fab little app called RandomMaster: I've pre-entered the students' names in there, and it simply randomizes them as necessary, in front of their eyes on the AppleTV, and there's no arguing, and no bloody lollipop sticks! Into groups they go, which they're more than used to by now, and to each group I assigned Expert status. I assigned each group to research and define two key terms for the rest of the class (though I didn't tell them who would be presenting the definitions), and emailed them a variety of documents which were differentiated to help with their tasks, though they were free to search for additional or corroborative material on the internet. One student I kept out of the fray. She is one of the bright ones in the class with a knack for clear, student-friendly explanations, so I gave her the job of putting together the final document which we would share as a result of the lesson. While the students were researching and formulating their ideas and definitions, she was preparing to put the final document together by interrogating each group's ideas, working out if she could understand them, asking questions if she couldn't understand etc. All in all, it helped her clarify her thinking and theirs, by getting rid of some of the vaguaries that they are prone to settling for in Year 10.

Stage Three:
Another random selection picked out the people to present their definitions to the class, and off they went. Some good, some not so good. Time for another little cool app: Traffic Light! A nifty simple little app that lets students tell me whether they understand or not immediately. If they don't, I want a question out of them. Several questions later we had refined the definition, addressed several misconceptions, and had a class full of greens: Huzzah and hurrah, as the writers of Blackadder would have said. We can move on. Our basic concepts covered, my assisting student finalised her note and tweeted it to the class using Evernote, and they then simply integrated it into one of their own notes for the lesson. Evernote is another of those fabulous apps which has been spread ad infinitum on Twitter, but for those of you unaware of its fabulousness and potential, here are a few of the basics it does superbly:

  1. Cloud-based apps, accessible on any device which connects to the internet
  2. Note-taking can be done through typing or dictation
  3. Pictures from the computer, camera roll or camera itself can be fully integrated, as can audio recordings, word documents, PDFs...
  4. Notes can be shared across a variety of platforms, including Twitter, and then integrated into your own notebooks
  5. Notes can be put into specific notebooks to help organisation, or tagged to appear when searching for a number of different topics
And that list comes nowhere near doing it justice.

Stage Four:
Extended learning work: Each student has to exemplify one of the key concepts we've just defined to show how well they understand it, by finding an example and analysing it. They are helped with cue questions which are differentiated so as to provide writing frames for some, and extension questions for others, and again these are emailed out to the whole class. They choose which resources will help them most effectively. Students undertake the task using whatever apps they feel work best for them, and today they went for a variety, from Evernote to Popplet to Explain Everything, all of which I have blogged about elsewhere, and all of which allowed them to show learning in a way which suited them individually. Did they all make progress? Certainly. Was it an easy lesson to set up? Yes. Once the students are used to the tools, I'm finding this sort of thing gets easier and easier as we go, as does the ability to change course in the middle of the lesson. And at every stage, the variety of AfL tools available help me ensure that nobody is hiding, and that everyone has to understand. A quick Socrative plenary, an Exit Ticket today (single thunk question to test the depth of their understanding, plus a feedback mechanism telling me how well the students feel they managed to understand the material themselves), and I'm ready to diagnose the answers quickly, and plan the next lesson...

For anyone interested, here are a few quick tutorials about some of the software mentioned above. If it's not here, it's so easy my mum could work it out!








Socrative tutorial








Popplet tutorial











Explain Everything - Forgive the video: Boring I know.